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SomaSpace

A Visual Environment for
Returning To the Present

SomaSpace is an interactive visual environment that responds to subtle body movement and stillness. Using real time motion tracking, the system reflects how the body slows, settles, and stabilizes through gentle, ambient visuals.

 

Instead of instructions or tasks, SomaSpace invites users to simply enter the space and be present. As movement becomes quieter, the visuals soften and evolve, creating a feedback loop between the body and the environment. This allows users to become more aware of their physical state and reconnect with themselves through sensation rather than cognition.

 

Designed as a single user installation, SomaSpace explores how nonverbal visual feedback can support emotional regulation, bodily awareness, and moments of grounding. The project treats stillness as a meaningful form of interaction and reframes the body as an active input for digital systems.

SomaSpace responds to subtle body movements such as 1. gently waving the arms or 2. slowly clenching the palm, translating these actions into soft visual changes that encourage users to slow down, notice their body, and feel more grounded through the interaction.

Graphics - 01 Fluid-Based

User research showed that 80 percent of participants preferred slow, particle-based or

fluid movement, describing it as calming, spacious, and easier to settle into than structured or symbolic imagery. Based on these findings, the visual direction will explore fluid-based

graphics that shift gently with the user’s movement. The visual is planned to become more

expressive when someone moves quickly and to soften into a continuous stream as they

slow down.

Because participants consistently associated rhythmic motion with focus and comfort, the

expectation is that this fluid visual will support a similar response. People may feel drawn

to explore the visuals playfully at first, and then naturally ease into slower movement as

the graphics settle with them. The anticipated effect is a sense of grounding that comes

not from stillness alone, but from the quiet rhythm between movement and visual flow. In

this way, the fluid-based graphic is intended to act as a perceptual anchor, helping users

reconnect with their bodies through simple, responsive motion.

I created both warm and cool visual tones because the user research showed that

participants were almost evenly split in preferring warm or cool colors for stress reduction.

Graphics - 02 Depth-map Visual

Purpose: To visualize the continuity of movement and presence through residual imagery.

The Depth Map was separated from the original Flowing Visual following usability testing.

Participants often commented that seeing subtle traces of their movement would make

the experience feel more reflective and spatially immersive. The Depth Map visual captures

the user’s form as a field of particles that fade gradually, leaving behind a stain-like echo of

movement.

This lingering effect helps participants see their presence over time. It visualizes continuity

instead of fragmentation, encouraging them to slow down and notice how their body

occupies and shapes the visual field. The Depth Map supports grounding by making the

invisible connection between movement and time perceptible and calm.

Graphics - 03 Particle-Based

Purpose: To create a visual that feels alive, spacious, and responsive to subtle shifts in movement.

User research showed that 80 percent of participants preferred slow, particle-based or

fluid visuals, describing them as calming, open, and easier to engage with than structured

shapes or symbolic imagery. Many participants associated gentle motion with a sense of

release and found that rhythmic patterns helped them settle their attention. Based on these

insights, the particle system is being explored as one of the core visual modes.

Because particles naturally expand, disperse, and reconvene, they can reflect the softness

and flexibility that users responded to in the research. The visual is designed to behave

as a loose, cloud-like formation that shifts with overall movement rather than requiring

precise gestures. The expectation is that users will feel drawn into the motion first, then

begin to slow down as the particles follow them more quietly. The effect is intended to feel

immersive but not overwhelming.

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Wider hand distance

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System Mechanism

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Please refer to this link for more detail

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